I’m an award winning and published Lead Character Artist working remotely from London. I have a decade of experience in the game industry, both in AAA and indie, with a special interest in the horror genre.
I collaborated with studios all over the world, working for IPs such as Silent Hill, Forza Horizon, Disney Pixar and LEGO.
I am also a BAFTA judge and Women in Games ambassador.
Alongside my work, I mentor others, speak on panels and sculpt traditionally with clay.